AI Insights · Timothy · March 2022
Top 5 Battlefield Commander Games on Unified Platform in the US, Q1 2022
In Q1 2022, the top Battlefield Commander games in the US showed varied performance with notable trends in weekly downloads, revenue, and active users.
During the first quarter of 2022, the top Battlefield Commander games on a unified platform in the United States exhibited diverse trends in their weekly downloads, revenue, and active users. Here is a closer look at the performance of these games:
Clash Royale from Supercell saw a notable fluctuation in weekly revenue, starting at approximately $4.6M in the final week of December and ending at around $3.4M by late March. Weekly downloads for the game ranged from about 188K to 254K, with a peak in the last week of March. The number of weekly active users also showed a steady increase, growing from 11.2M at the start of the quarter to 12.3M by the end.
Art of War: Legions by Fastone Games experienced a slight decline in weekly revenue, starting at $352K and closing the quarter at $262K. Downloads fluctuated between 14.8K and 32.2K, with the highest figures recorded in late December. The active user base saw a decrease from 265K in late December to 174K by the end of March.
انتقام السلاطين from ONEMT showed a drop in weekly revenue from $388K at the end of December to a low of $133K in early March, before rebounding to $342K at the end of the quarter. Downloads remained relatively low, varying between 556 and 1166 per week. Active users hovered around the 5K to 6K mark throughout the quarter.
Valor Legends: Remove Screw by Century Games Pte. Ltd. demonstrated a consistent performance in weekly revenue, peaking at approximately $171K in the week of February 21. Weekly downloads ranged from 10.8K to 19.1K, with the highest download numbers recorded in mid-January. Active users increased from 21.5K in late December to 31.3K by the end of March.
Lastly, Game of Khans - Horde Battle by Xiamen Mechanist Internet Technologies Co., Ltd. saw its weekly revenue rise from $97.8K at the end of December to $142.6K by late March. Downloads fluctuated between 4.2K and 9.6K, with the highest numbers in early January. Active users decreased from 25.9K in late December to 21.3K by the end of March.
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